Immersive training categories
Last updated
Each category page explains the training, the rules and programs behind it, what to ask a vendor and how buying works, then compares the providers.
Military and government
- Suicide prevention and SAPR. VR and simulated-conversation practice for suicide intervention and postvention, bystander intervention, and supporting victims of sexual assault. Providers compared (7): Alteristic (Green Dot), Catharsis Productions, LivingWorks, Mentors in Violence Prevention (MVP), Moth+Flame, SIMmersion and USC Institute for Creative Technologies.
- Leadership, safe AI use and cybersecurity. VR and simulated-conversation practice for leaders, plus simulation-based training on safe AI use, operational security and cyber threats. Providers compared (11): Bodyswaps, Cornerstone (Talespin), Hack The Box, Lockheed Martin, Moth+Flame, Mursion, SimSpace, Skillsoft, Strivr, USC Institute for Creative Technologies and VirtualSpeech.
- Aviation maintenance. VR, AR and 3D simulation for aircraft maintainers: procedures, inspections and troubleshooting on virtual aircraft. Providers compared (12): AVATAR Partners, Boeing, CAE, DiSTI, FlightSafety International, HTX Labs, Lockheed Martin, Mass Virtual, Moth+Flame, Pinnacle Solutions, Rolls-Royce and VRAI.
- Shipbuilding and shipyard trades. Welding simulators and VR trades training for naval shipyards and the shipbuilding workforce. Providers compared (6): Industrial Training International (ITI), Lincoln Electric, Miller Electric, Moth+Flame, Seabery and VRSim.
- Drones, counter-drone, EW and space. Simulation and VR training for drone operators, counter-drone teams, electronic warfare operators and space operations crews. Providers compared (11): CAE, FAAC, General Atomics Aeronautical Systems (GA-ASI), InVeris, Lockheed Martin, Moth+Flame, Northrop Grumman, OneArc (formerly BISim), Operator XR, Red 6 and Slingshot Aerospace.
- AI-powered training. Simulations with AI role players, adversaries and tutors, and generative-AI conversation practice. Providers compared (11): Alelo, CAE, Charles River Analytics, Cubic, Discovery Machine, Lockheed Martin, Moth+Flame, Mursion, SoarTech, Synthesia and Virti.
- Readiness assessment and analytics. Performance measurement and analytics for VR and simulation training: proficiency, behavior and readiness. Providers compared (12): 2 Circle, 4C Strategies, Aptima, CAE, Cognitive3D, Cubic, Design Interactive, Eduworks, HTX Labs, Lockheed Martin, Moth+Flame and SoarTech.
- Pilot training and flight simulation. Full simulators, portable VR flight trainers and augmented-reality training for military pilots and aircrew. Providers compared (10): ASTi, Boeing, CAE, FlightSafety International, King Crow Studios, Lockheed Martin, Loft Dynamics, Moth+Flame, Red 6 and Vertex Solutions.
Healthcare
- Healthcare communication. VR and virtual-patient practice for nurses, physicians and hospital staff: difficult conversations, de-escalation and patient communication. Providers compared (11): Bodyswaps, Embodied Labs, Engineering & Computer Simulations (ECS), Moth+Flame, Mursion, Oxford Medical Simulation (OMS), PCS, SimConverse, SimX, UbiSim and Virti.
Business and workforce
- Corporate leadership and soft skills. VR and AI role-play for managers and teams: feedback, conflict, coaching, difficult conversations and leading change. Providers compared (9): Bodyswaps, Cornerstone (Talespin), Moth+Flame, Mursion, Skillsoft, Strivr, Virti, VirtualSpeech and Yoodli.
- Hiring and realistic job previews. VR job previews and simulation-based assessments that show candidates the real job and help employers judge fit. Providers compared (7): Adaptive Immersion, Harver, HireVue, Moth+Flame, SHL, Strivr and Transfr.
- Skilled trades and workforce training. Welding simulators and VR trades training for employers, community colleges and workforce programs. Providers compared (9): Heartwood, Interplay Learning, Lincoln Electric, Miller Electric, Moth+Flame, Realityworks, Seabery, Transfr and VRSim.